Study shows how the internet and technology has changed everyday life header image

New research has revealed the impact the internet and technology has had on the everyday tasks people complete. 

A poll carried out by the Daisy Group found there are numerous actions that used to be commonplace in Britain that have become rare thanks to modern technology. 

For instance, few people now buy CDs as they are able to download music online and the rise of the web means telephone directories, encyclopaedias, address books and dictionaries are no longer needed. 

Kate O’Brien from the Daisy Group commented: "Developments in computing, smartphones, televisions and other gadgets have made communicating with people easier and faster than ever before and it is now quicker to fire up the laptop to buy something rather than visit the shops, or talk to someone online rather than pick up the landline."

The organisation also revealed banks, building societies and post offices now receive less visitors than ever before, as people are able to carry out the functions related to these places over the internet. "Life is simply getting easier and faster," Ms O'Brien stated.

Of the people surveyed, eight in ten said the majority of their day-to-day activities are now dependant on technology in one way or another. They believe this allows them to save up to four hours a week.

The Daisy Group found the typical household contains at least five computing devices, which is up from two or three in 2009. More than a third (36 per cent) of those surveyed said they spend more than 16 hours per week on the internet completing activities like listening to music, using social networking websites and online banking.

Tom Cheesewright, an author and futurologist, commented on the Daisy Group's survey by saying it is surprising how people have left behind previous everyday tasks with very little sentiment and now expect technology to keep up with their needs.

He pointed to smartphones, which can now fulfil a wide range of functions from playing computer games to being used as an egg timer, as a prime example of this.